TAB - thinBasic Adventure Builder

T.A.B. is an interactive fiction/text adventure program for Windows and made with thinBasic.
 
HomeFAQSearchUsergroupsRegisterLog in
Latest topics
» TAB Version 66 Available
Mon Sep 26, 2016 12:02 pm by catventure

» TAB Version 65 Available
Mon Feb 23, 2015 12:04 pm by catventure

» Incubation pt 1
Wed Apr 24, 2013 9:24 am by Kabrinski

» Charecter movements - doors
Wed Mar 20, 2013 2:55 pm by garethfx

» Member feedback on game planning
Sun Mar 03, 2013 1:47 pm by garethfx

» Still alive - just!
Thu Feb 28, 2013 11:34 am by catventure

» TAB 64 crashes ...
Mon Aug 20, 2012 11:31 am by acko

» Idea on addition to object being container
Sat Aug 18, 2012 3:49 pm by catventure

» sizex=y action ...
Thu Aug 09, 2012 11:29 am by catventure


Share | 
 

 TAB Alpha Version 46 Available

View previous topic View next topic Go down 
AuthorMessage
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: TAB Alpha Version 46 Available   Sun Oct 19, 2008 4:25 pm

19 Oct 2008 (Release 46)
=========
*NEW. TAB now has auto-detect for Character Speech Commands inputs.
You may now optionally shorten input commands such as:

>say to the farmer, go south and get all
>say to joseph,go south and get all
>say to joseph the farmer, go south and get all

to the much easier and simpler:

>farmer, go south and get all

*NEW. "getallplus" default ACTION firstly tries to get all objects in any open containers in the room and then tries to get any objects in the room itself. (getall)

*NEW. "autogetobjplus" default ACTION tries to take the named object firstly from any open container which may be held, worn or in the current room if it is in one, otherwise it will then try to get the named object from the room itself (autogetobj).

*FIX. Due to errant coding Multiple longŻwords were not working correctly.

*FIX. Script1 now executing correctly a "turns=0" condition after "yes" reply to a "gameover" action.

*FIX. "keypress" action is now working correctly if used before a "gameover" action.

http://tab.thinbasic.com/

Regards,
catventure

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Wed Oct 22, 2008 10:21 pm

Small update posted:

22 Oct 2008 (Release 46.1)
=========
*FIXED. "ask" action does not now wrongly process Script2 entries twice

*CHANGED. Turns are not incremented if Player replies "no" or "cancel" to a restart operation or cancels a save game position or load game position operation either from the adventure menubar or as a result of a typed input command.

*REMOVED. Some code testing dialog box now deleted from longŻverb function

*IMPROVED. Characters set to "follow" in the Character Editor can now be accepted with a Start Location of 0.

*IMPROVED. When an object is set as a container the corresponding location text is set to: "Inside of <object noun keyword>." instead of "Inside of Object <object number>"

http://tab.thinbasic.com/

Regards,
catventure

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Mon Oct 27, 2008 6:39 pm

Hi,

Here are details of latest update:

27 Oct 2008 (Release 46.2)
=========
*CHANGED. Turns not incremented if player aborts or replies "no" to a typed QUIT input command

*FIX. A "quit", "restart", "gameover" or dialogmess" action dialog box is no longer skipped/missing after a "More..." text prompt SPACE keypress!

*IMPROVED. System Message 98 changed to support a plural format:
" follows you.| follow you." (note spaces)
Uses the bar/pipe symbol "|" to split text between singular and plural.
If more than one character following the Player then TAB will now print the second version of this message. Text is still customizable.
eg: "Billy the thief and Roger your canine companion follow you."

*CHANGED. Script 2 is now processed AFTER any Character movement reporting.


http://tab.thinbasic.com/

Regards,
catventure.

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Tue Oct 28, 2008 4:40 pm

Update: Today at 16.40 GMT

28 Oct 2008 (Release 46.3)
=========
*FIX. A "quit", "restart", "gameover" or dialogmess" action dialog box is no longer skipped/missing after a "More..." text prompt SPACE keypress.

This was still causing trouble and is hopefully now fixed.

http://tab.thinbasic.com

Regards,
catventure.

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Wed Oct 29, 2008 11:56 am

Hi,

Repost of Alpha 46.3 today at 11:45 GMT.

Further improve to "More..." text prompt in conjunction with SPACE.

http://tab.thinbasic.com/

Regards,
catventure.

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Thu Oct 30, 2008 3:30 pm

Hi,

Update today 30 Oct 2008 at 15:25 GMT

30 Oct 2008 (Release 46.4)
=========
*FIX. A bug in Characters moving by walk pattern that was causing TAB to crash.

*FIX. A bug in movement reporting message for Random Characters with prohibited location walk pattern.

http://tab.thinbasic.com/

Regards,
catventure

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Sun Nov 02, 2008 11:42 am

Another update today:

02 Nov 2008 (Release 46.5)
=========
*FIX. A minor but important deletion word handling fix.

*FIX. The following actions were not taking Player inventory object carryable/weight status into account:

objlocn1=charlocn2
objlocn2=charlocn1
objlocn1=charlocX
objlocn2=charlocX

*FIX. "getall" and "getallplus" actions amended to prevent error occurring.

*CHANGED. Splash Screen close button now exits TAB Player

http://tab.thinbasic.com/

Regards,
catventure.

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Sat Nov 08, 2008 5:10 pm

Hi Tabbers,

New release now ready:

08 Nov 2008 (Release 46.6)
=========
*FIX. "pattcharX=Y$" ; "pattcharn1=X$" ; "pattcharn2=X$" ACTIONS now working correctly

*FIX. Character(s) moving by movement pattern glitch corrected.

Thanks to Amy for reporting these.

http://tab.thinbasic.com/

Regards,
Phil.

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Wed Nov 19, 2008 12:05 pm

Hi Tabbers!

Anothere very minor update today...

19 Nov 2008 (Release 46.7)
=========

*FIX. "openobjn1", "openobjn2", "closeobjn1", and "closeobjn2" ACTIONS were faulty and not working.


http://tab.thinbasic.com/

Regards,
Phil.

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Sat Nov 22, 2008 4:49 pm

Hi,

A new release today:

22 Nov 2008 - Release 46.8
=========
*FIX. "pattcharX=Y$", "pattcharn1=Y$" and "pattcharn2=Y$" actions were faulty and causing problems in character movement.

http://tab.thinbasic.com

Regards,
catventure.

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
catventure
Admin Adventurer
avatar

Male
Number of posts : 376
Age : 64
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 52
Registration date : 2008-06-08

PostSubject: Re: TAB Alpha Version 46 Available   Fri Nov 28, 2008 5:02 pm

Hello,

Another update today to fix user reports...

28 Nov 2008 (Release 46.9)
=========
*FIX. Save/Load Data and Save/Load Game Position updated to fix Character movement problems.

*ADDED. Syntax check for "/" (slash symbol) now present for Character Editor Nouns and Object Editor Nouns.
Functions same way as in Vocabulary.

*NEW. "presskey" action - same as "keypress" action except requires key "C" to be pressed instead of SPACE before continuing with game... System Message 69 (previously unused) now set to read: "Press C to Continue...". This eliminates windows system sound "ding" present in "keypress" action.

Please update any data you are working on to include new System Message 69:

"Press C to Continue..."

http://tab.thinbasic.com/

Regards,
catventure

_________________
http://tab.thinbasic.com ; Home of the TAB I.F. project.
Back to top Go down
View user profile http://adventure.rpgdynasty.com
Sponsored content




PostSubject: Re: TAB Alpha Version 46 Available   

Back to top Go down
 

TAB Alpha Version 46 Available

View previous topic View next topic Back to top 

 Similar topics

+
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
TAB - thinBasic Adventure Builder :: TAB FORUMS :: Announcements and Special Messages-
Jump to: