TAB - thinBasic Adventure Builder

T.A.B. is an interactive fiction/text adventure program for Windows and made with thinBasic.
 
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Mon Sep 26, 2016 12:02 pm by catventure

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 TAB Alpha Version 57 Available

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catventure
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PostSubject: TAB Alpha Version 57 Available   Sat Feb 20, 2010 8:45 am

20 Feb 2010 (Release 57)
=========
*FIX. Blank line after "again" command following speech input removed.

*FIX. Slight adjustment to object sentence listing for "drop all", "wear all", "remove all"

*FIX. Action "charlocX=room" now works

*NEW. "charlocX=charlocY" ACTION - the location of char X is changed to be the location of char Y

*NEW. "lookinobjn2" ACTION - works exactly the same as "lookinobj"

*NEW. "lookinobjn1" ACTION - the same as "lookinobjn2" except uses container object n1

*NEW. "lookincontn1" ; "lookincontn2" - work like "lookinobj" except objects listed in sentence fashion.
NOTE: the "objlistoff" action must be activated before usage!

*NEW. "charinvplusX" - where X can be the tags: n1, n2, %speech% OR a valid character number (1-100)
Lists objects carried and worn by Character X eg:

Joseph the farmer is carrying a rope, a penknife and a lamp. He is wearing a multicolored coat.

System Message 48 is now marked to accompany this new action and is needed to be changed by the author to read by default: "is wearing " (note the trailing space) TAB will work out whether to use 'He/She/It" from the
Character gender setting from the Character Editor for the second sentence listing the objects worn.
System Message 48 may use random elements (%r%)
The demo databases are updated to include it.

*NEW. Introduction of a Diagnostics dialog. Type in and enter "dx" at the input prompt (in the Editor version of TAB only) to access Diagnostics.
Some basic DIAGNOSTICS to help when playtesting in the TAB Editor.
Simple changes that can be made to move objects, alter flag values, change rooms, change weights of objects, alter turns, change carryable limit and move characters to different locations.

http://tab.thinbasic.com/

Cheers,
Philip.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Sun Feb 21, 2010 2:24 pm

Small update today:

21 Feb 2010 (Release 57.1)
=========
*FIX. "charinvplusX" action failing to report when more than 2 objects worn by a character (thanks to Jason)

*FIX. "sfxoff" now stops sample/music that is playing immediately. (thanks to Frank)

http://tab.thinbasic.com/

Cheers,
Phil.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Sun Feb 21, 2010 4:23 pm

Hi,

In my zeal to release this update I copied the wrong code to TAB Player regarding the "sfxoff" action command....

Please download TAB again posted at 16:20GMT to obtain the fix.

Sorry. Was working OK in Editor.

http://tab.thinbasic.com/

Cheers,
Phil.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Sun Feb 21, 2010 6:21 pm

Hello,

Posted a further revision (second of the day!) to the site which I think has fixed now what was reported about the "doallX,Y" action command. Although not yet documented, Jason is testing this action before it is fully integrated.
I also made a slight modification to "speechwearall" speech action.
If you want the latest update it is now available.

http://tab.thinbasic.com/

Thanks,
Phil.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Sun Feb 28, 2010 11:04 am

Hello.

New update today.

28 Feb 2010 (Release 57.2)
=========
*FIX. Player window close button is now available after (R)estart or (L)oad game position option is selected from the "endgame" action prompt.

*NEW. conditions:
charfollowingn1 - is character n1 following the player?
charfollowingn2 - is character n2 following the player?
charfollowingX - is character X following the player?

anycharsfollow - true if ANY chars are following player
notanycharsfollow - true if NO characters are following player

*FIX. Adjustment to spacing for messages printed by "lookincontn1" and "lookincontn2"

*IMPROVED. The "lookincontn1" and "lookincontn2" actions now work if called in Character Speech Response entry.

*UPDATED. Remote games "piggeryjokery", "tutorial" and "crystal_keepers"
nowback online and updated with recent system messages etc...

*NEW. Actions controlling sound:
musicfxon - turn on music playing actions
musicfxoff - stops any currently playing music and turns off music playing actions
samplefxon - turn on sample playing actions
samplefxoff - stops any currently playing sample and turns off sample playing actions
NOTE: "sfxoff" (turns off both music and sample playing actions) has priority

*NEW. %contn1% and %contn2% tags that can be used in CONDITIONS/ACTIONS.
Substituted with NUMBER of object container n1 or n2 (inside of container location)

http://tab.thinbasic.com/

Cheers,
Phil.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Tue Mar 02, 2010 11:08 am

Further update today:

02 Mar 2010 (Release 57.3)
=========
*FIX. The "link" ACTION is now back after being repaired. Use in Response or Script 2 only. Load a database into the Player. eg: #dialogmessThe password for Part 2 is "orion".#linkmygamepart2.tab[end]
Use in Response or Script 2 code only - must be the LAST action in an entry.

*FIX. %contn1% and %contn2% tags now working correctly in actions (thanks to Jason)

http://tab.thinbasic.com/

Cheers,
Phil.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Tue Mar 09, 2010 11:59 am

A new update is available:

09 Mar 2010 (Release 57.4)
=========
*FIX. Tab website URL sometimes not showing up on Editor Main Menu Dialog

*NEW condition (thanks to Jason):
v=? - true if player types a verb twice in succession as an input command.
Useful to check for nonsensical input such as >get get
[start]v ?#v=?[acts]cmessYou typed the verb "%v%" twice!#done[end]

*NEW CONDITIONS (Character Speech Responses Only; thanks to Jason)
objlocn1=speechpresent (true if objn1 in character's room, carried or worn location)
objlocn1=speechabsent
objlocn2=speechpresent
objlocn2=speechabsent

objlocn1=speechcarrworn (true if objn1 in character's carried or worn location)
objlocn1<>speechcarrworn
objlocn2=speechcarrworn
objlocn2<>speechcarrworn

http://tab.thinbasic.com/

Cheers,
Phil.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Fri Mar 12, 2010 5:14 pm

New update today:

12 Mar 2010 (Release 57.5)
=========
*NEW. Conditions requested by Jason:

itemscarr [ >= | <= | <> | > | < | = ] Y
Example: "itemscarr=1"
'total number of objects CARRIED by player

itemsworn [ >= | <= | <> | > | < | = ] Y
Example: "itemsworn<=3"
'total number of objects WORN by player

*FIX. **Conditions "charitemscarr" and "charitemsworn" were not taking into account object numbers greater than 100!

*NEW. Sound playing conditions requested by Frank
sfxon - true if sound playing actions enabled with action "sfxon"
sfxoff - true if sound playing actions disabled with action "sfxoff"
musicfxon - true if music playing actions enabled with action "musicfxon"
musicfxoff - true if music playing actions disabled with action "musicfxoff"
samplefxon - true if sample playing actions enabled with action "samplefxon"
samplefxoff - true if sample playing actions disabled with action "samplefxoff"

http://tab.thinbasic.com/

Cheers,
Phil.

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catventure
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PostSubject: Re: TAB Alpha Version 57 Available   Sun Jun 20, 2010 2:22 pm

Hi,

A minor update to fix an issue today:

20 Jun 2010 (Release 57.6)
=========
*FIX. Player Menu Options for load and save game position not working properly

http://tab.thinbasic.com/

Cheers,
catventure.

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